Hmm so yes, this is the model of this years Mclaren Forumula1 car ive been working on. Made entirely in Maya, its my first attempt at trying to get a realistic looking car model. I know there are a few problems with it, but its those last small touches that make it look real im struggeling to find. So any pointers on this is much appreciated.
I intend to do another render, with an appropriate enviroment that might help it look more realistic with some more stuff to reflect. *must learn how to HDRI render >_< * as well as more details for panel connections, bolt holes, rivets etc.
thanks all ^_^